home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Games of Daze
/
Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
/
x2ftp
/
msdos
/
source
/
zendisk2
/
lst13-26.asm
< prev
next >
Wrap
Assembly Source File
|
1990-02-15
|
2KB
|
77 lines
;
; *** Listing 13-26 ***
;
; Replacement code for ClearHighBits in Listing 13-25.
; This version performs 64K rather than 0 repetitions
; when CX is 0.
;----------------------------------------------------------
; Clears the high bit of each byte in an array.
;
; Input:
; BX = pointer to the start of the array to clear
; CX = number of bytes to clear (0 means 64K)
;
; Output: none
;
; Registers altered: AX, BX, CX, DX
;
ClearHighBits:
;
; Calculate the offset in the partial in-line code to which
; to jump in order to perform CX modulo 4 repetitions (the
; remaining repetitions will be handled by full passes
; through the loop).
;
dec cx ;# of reps - 1, since 1 to 4
; (rather than 0 to 3) repetitions
; are performed on the first,
; possibly partial pass through
; the loop
mov ax,cx
and ax,3 ;# of repetitions modulo 4
inc ax ;(# of reps modulo 4)+1 in order to
; perform 1 to 4 repetitions on the
; first, possibly partial pass
; through the loop
mov dx,ax
shl ax,1
add ax,dx ;(((# of reps - 1) modulo 4)+1)*3
; is the # of bytes from the
; the end of the partial
; in-line code to branch to
; in order to handle the
; # of repetitions that
; must be handled in the
; first, possibly partial
; loop
mov dx,offset InLineBitClearEnd
sub dx,ax ;point back just enough
; instruction bytes from
; the end of the in-line
; code to perform the
; desired # of repetitions
shr cx,1 ;divide by 4, since we'll do
shr cx,1 ; 4 repetitions per loop
inc cx ;account for the first,
; possibly partial pass
; through the loop
mov al,not 80h
;pattern with which to clear
; high bits
jmp dx ;finally, branch to perform
; the desired # of repetitions
;
; Partial in-line code to clear the high bits of 4 bytes per
; pass through the loop.
;
ClearHighBitsLoop:
rept 4
and [bx],al ;clear the high bit of this
; byte
inc bx ;point to the next byte
endm
InLineBitClearEnd:
loop ClearHighBitsLoop
ret